Abstract
William Riker argued political skills and strategies can be developed through two methods: instruction or practice. Simulations offer opportunities for students to receive instruction in political strategies and practice developing political skills without the real-world consequences faced by policymakers. Budget simulations introduce students to collective action problems prevalent at all levels of American government. While developing and passing a budget provides students with practice, carefully constructing the simulation introduces the heresthetic tactics of agenda setting, strategic voting, and dimension manipulation. By incorporating these strategies into the simulation, students must navigate conflicting interests—maximize personal gains and risk not adopting a budget, or cooperate and approve a budget that may not align with personal preferences. When used in American government and political institution courses, the budget simulation helps students identify choices policymakers encounter and develop the skills necessary for navigating those situations and the broader policymaking process.